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Knowing your working resources is a time saver aiming a high quality library, will provide you with a great advantage over ...
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Where to Find 3D Visualization Resources
Hello Vray users, Alex here, your Vray Guide. And today’s topic is going to be about knowing your working resources. Well, this one goes basically to your library, to all your 3D models, textures, references and other working material that you need to have in order to create good looking 3D visualizations. Every professional studio artist got one sort of library with his working material and the really tricky fingers about this library that you got to know what is what, where is what and to be able to find it in seconds and not losing too much time in order to find what you need. Today, I'm going to show you some internet resources but not necessary you’ll need to have in your library.
Just for example IES lights, if you’re not familiar with this terms, it’s photometric lights that can be used in 3D Max. They're much better as in compared to standard lights of 3D Max. As you see here they have really nice shapes. They can be in different colors and they create really, really light, nice illumination in your stream. So I used them a lot. I use them basically all the time. I don’t use standard lights. Here’s a nice source for model and light that comes together from ERCO Company.
If you go to ERCO.com and click on products and interior lighting you get different types of spots here. If you just click on the spot and then on design data you can reach this page with a lot of references and information about the spot and as we see here also 3D Max file and DXF file are downloadable. So they're basically these 3D models of this particular spot that we have saw right now and here as you see we’ve got IES data. If you click on it and save it, it’s basically this IES light that can be applied in 3D Max as you see here .IES and it’s with a different strength 100 watt, 300 watt. So 3570, so as you see here it’s a huge resource for IES lights. You can go ahead and check it out.
But I’ve got another one. It’s even better, the ever motion forum, it’s a great community forum for architects, visualization and everything that got to do with computer graphic. As you see here it’s a free stuff section, people uploading and downloading their stuff. And as you see here, McLaren Mercedes is also free for download. Well, people just going crazy here and the sharing so viable stuff, so I really recommend you to be a member of this really cool community. That’s one great source. They got everything, 3D maps, models, IES lights, go check them out.
Another cool source is a TurboSquid. Once, it was the biggest one and the best one of all, nowadays I really don’t know but they still got lots of free stuff if you just go to TurboSquid.com and type free. You get lots of free stuff here as you see. For example if you're looking for a free car, I don’t know you can type free car and we get like almost 350 results. And as you see here free, free, free, lots of them are for free and what can I say, go ahead, check them out. Maybe you’ll find some useful stuff that you can use in your library to build your library.
Another great source is--as you already know every 3D artist got to have references. And I want to show you this RolfBenz.com. It’s a German designer and I went to the German language. Let me just show you this on English. Okay, so if you look into this site unfortunately you cannot find here any IES lights or 3D models. But you can order catalog for free something that I got here. I think it’s a must in order to have really nice references for lighting, something like this. I think I’m going to build this scene in the future. So I used those catalogs a lot. Sometimes I order also this stuff but basically I use them to have good references, to get really good feeling of the future scene that I want to create, of the lighting that I want to have, so this is a really great stuff.
I don’t think you’d need to be a member or to log in. You just cross here what you need. Fill up your details, press next and get this catalog, pay post in a week or two or something like that. So as you already probably know, to have those resources is really necessary thing. And I’ve gathered for eight years, I’ve gathered all these resources. I’ve collected all those links, all those useful stuff and I’ve checked all them out and I’ve deleted all unnecessary thing and I'm left only with the really good combination of really useful 3D resources. And I’m going to publish this in my article that is going to be in my future book that is going to be out next week. It’s going to be called “How to Become a Professional 3D Artist”
As you follow me for last month, for about a month, I found lots of interesting stuff and people asked me to expand it and to go deeper into stuff and to bring really good examples of how to do this and how to do that. So I’ve decided to make a book and to include all this material, all these resources, all this stuff in it. So make sure to follow. It’s probably going to be out next week and I’m going to send it with PayPal so if you don’t have a PayPal account be sure to get it. And I'm going to share with you lots of different interesting information and lots of bonuses and it’s going to be really, really great stuff, really great source for becoming a professional studio artist. So make sure to follow, stay tuned and I’ll talk you soon. This is Alex, your Vray Guide, bye.