Learn How to Draw with the PolyStar Tool in Macromedia Flash 8
Tags:adobe acrobat,adobe illustrator,adobe indesign cs2,adobe pagemaker,adobe photoshop,cmyk,control palette,object styles,rgb,total training
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Now, there is actually one more tool in the group. If you notice, the rectangle tool has a little triangle below it and that is an indicator that if you click on this tool and hold down for a second, you will get a pop down menu that will allow you to select more tools. And, that tool is the PolyStar Tool. Let us click on that one and try it. I think what we will do is we will add a little star to the top of our house. What is a little bit different about this tool is that the options for the tool, you can see snapping over here in the options panel.
The real options for the tool are kind of hanging down here all by itself. Since there is no label or anything, you will probably have to remember that or hunt for it when you are first looking for it. But, that option is just going to bring up our tool settings which will allow us to change between polygons and stars and also choose the number of sides. The star point size refers to how deep the areas in between the points are going to go so we will try that out. I want to make a star because we will make a little star on the top. I will stick with five-pointed star but we will kind of make it into a cartoon star when we are done. And, just so we can kind of see what this will do, I will set this to a point three star point size so it is not right in the middle. We can see it is swayed to one side or another.
Now with those settings, again, this tool is going to be very much like the rectangle tool and the oval tool. It is going to make both the stroke and a fill so I can select what my stroke and fill should be here. Let us see, what should I do? I think I will go for a bright star that kind of goes in between the two colors that we are using for the walls in there. I will stick with the brown color for the stroke. We will draw our star right up in here. This tool is going to draw the star from the center. So, the control key is not going to be needed in order to draw from the center. It also draws a constrained star so we do not really need the shift key either and I can just pop my star on there. Let me zoom in on this guy. Point three that we set for the star depth is the ratio of the center to where the inward points are versus the center to the outside points. So point three made it come in a lot more than it would have if we had left it at point five or used a higher number for that. It is still a vector so I can go in and tweak the areas out just like we did with the other ones. I can even change this out and make it a little bit more of a little curvy star if we wanted to.