Learn How to Apply and Stylize Strokes in Macromedia Flash 8
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Now, we are ready to look at more ways we can apply the colors. Specifically, we want to look at some settings that we can use on both of our stroke and our fill graphics that we have been working on this time. So, I am going to go over to my selector tool and let us start out with strokes. I think I will zoom in on this flower here and we will try out some different strokes settings on that. Currently, I have just got some white strokes down the middle lines of these flower petals. And, just for illustration, I think what I will do is I will add with my ink bottle tool some different colored strokes around the outside. I will just put a nice contrasting stroke so that we can take a look at that and see how it is going to be applied.
Now, most of our strokes settings we are going to find down in the properties window and of course, I have got to select the stroke in order to see the property shown for that particular stroke. We have already talked a lot about the color but you can see all of these other settings here are going to apply specifically to that stroke. Some of them are fairly straight forward, for instance, thickness. We have got out our thickness values and points and that can allow us very thick elements. I believe you can go with the new Version 8 although we have to an astounding number. Something like 200 or something, that is going to hit a big blob in our current setting but you can see how we can very easily add much more weight to those lines and being able to pick them up and see them a lot better.
In addition to just the stroke thickness settings, we have also got a major pattern setting. Now, we have been using the solid pattern for almost all of our strokes but you see we have got quite a few different patterns that we can build. And, a custom button over here is going to allow us to even more that we can build up just like these. In fact, these are basically samples of what different patterns would look like and I can apply these to the stroke itself. I have got a simple dash line. I can go from simple dotted lines. Now, you will notice that some of these settings will appear solid while the stroke is selected but they really still are going to apply the pattern as they go in. And just to point out, these are still vectors so I can still modify them just like we did before.
Now, in some of those pattern settings, we will change how the pattern is distributed as you modify it because it is calculating that based on the original vector each time. Just some examples of some of the other setting, we have got some wiggly line type of settings. That is adding a little squiggle and some dashes to it. Notice I am clicking of these just to preview them. We have got a stipple kind of a setting. This is more like dripping paint to or something like that that you drop into those areas. A lot more variable, a lot more natural and the last one on the list is actually a series of little lines that we can attach together. Now, for each one of these that we have taken to look at, by going to the custom menu, you can actually see how all of them have been built up. All of them are built up from this same set of variables and well we will not be able preview one of the flower so I will just put this over here.
The top type setting matches the types that we have just looked at so each one of these is going to have different settings available for it to make changes to it. The dashes let you adjust how big the dash is and then the gap between the dashes, the dots, same kind of thing. In the ragged setting styles, this is the first one with a lot of random variations in it. You see that we have some pull down menus that allow us to add more randomness to the file and make it really wiggly both for height and length. And, the same thing we will probably see in stipple. We can vary those dot sizes, get different densities, and just change out exactly how the lines are going to work.
So, we will get a lot of different variations as far as how our stroke patterns are going to appear when we are finished with them. I think hatch had the much most variations available for it. It has got ones that vary the thickness of the individual lines being used, the spacing of the lines, how jiggly they are. I even got a zoom tool here if you really want to see exactly how that variation is being applied even with rotation as we top that in. I will do a medium rotation and we see we have got various lines being dropped in there to add some randomness to the curves. Now, with those changes, let us see how this is going to look on our flower. There we can see a little bit more realistic preview of those variations dropped in. And, if I click away from the flower we can see, we kind of have a fuzzy edge flower now, kind of interesting.
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