Apple Motion 3 Tutorial, this video will focus on how to work the lights on the movie.
Tags:How to Work the Lights - Motion 3 Part 1,apple motion 3,apple motion 3 effects,apple motion 3 effects tutorial,apple software,apple tutorials,appleshakerguru,movie lighting,software tutorials
Grab video code:
I wonder if we have a few videos going over a lot because we haven’t talked about that much in motion. And the first one we’re going to cover is a request I had about making a light source. Now, let me explain to you what that means. I’m going to go in here and I’m going to select a triangle—a rectangle shape and draw a rectangle shape, okay. Now, I’m going to go to my—I want to add a camera, so I’m going to my perspective view, okay. Now, up on our tool right here, now, we have our little rectangle.
Now, I want to just open our layers. I’m going to select that rectangle and I’m going to main B and duplicate it, then I’m going to hold the SHIFT key and I’m going to rotate it 90 degrees. You see that it will click in 45 degree increments if you hold the SHIFT key. Now, I’m going to take this back like so and it will evenly up a little bit, let’s go to our quad view like so. So now you can see, we’ll be able to make our adjustments a little bit better, let me adjust the screen in here. Now you can see that here in our top view that I can get a little bit more of an accurate representation. Okay, there is that one.
So now, let’s go ahead and duplicate this one, like in main D, and let’s pull it straight across to the other side like so. I want to slowly build some room out here and you want to adjust these to where everything, you know looks not—don’t have to air tight but we want it so it don’t get too many lock leaks. Okay, now, let’s go ahead and select this one, let’s duplicate that one and let’s rotate it down like so, and we’ll put this and that into place and that went screwed—we’ll pull this down into place and I’ll rotate it, and we’ll take it back up like so. Okay, now I’m going straighten this up a little bit here, zoom out, now, spare with me and I will just land this—roughly land this in here. It’s not going to be super accurate or anything like that, just make them a little longer for that’s what we’re going to have to do.
Okay, now, we got this basic three walls and a floor. Okay, let’s go back to our one view and from straight on, you can see we’ve got just the—some walls and a floor, okay. Looking even with this stuff, if that kind of stuff bothers you and you want it to be really even, then you can do that, that’s fine. I mean, it just depends on how picky you are about this kind of stuff.
Okay now, as you can see, I have a group with all my rectangles in it, which makes me a box. Now, let’s go ahead and create another group and this group is going to house my camera and my light. So now, as I select that group, our camera is in and I put a light in there, now you can see what we’re talking about. We’ve got a light source, you can see in a light, okay. When I move this around, we have a light, but there’s no source for the light, like a light bulb, there’s no little light bulb emitting the light, like if I wanted a certain piece of material to be emitting the light, how would I make that look like it’s emitting the light. It’s just the light is just there, there’s no source.
So what we’re going to do is, I’m going to put his light inside this camera group, okay, and I’m going to select the group, and I'm going to shape tab, and I’m going to draw a circle. Now, we’ve got this little circle here. Okay, we’ll select it and we’re going to move it forward here like so, I’m going to rotate it for it to straight up and down. Now, as you can see, we have this little circle here, okay. So let’s move it over here and just put it inside of our source, the light source, so we’ll zoom in so I can see it here. Now you see when I move it forward that little bit too much, it goes black, okay. And if that’s what you want your source to look like, if you want your source—your light to look like as coming out of that blackness, you can do that, it’s up to you. But I want to adjust it around here where the blackness isn’t showing and it’s white right there or up there, now we have that white circle there. Now, looks like this white circle is emitting our light. Now, if I wanted to go in and up the intensity of the light, you can do that.
Okay now, if you look and see, it looks like this little circle is what’s it emitting on, okay. So, what do we do now? Okay, well, you select the group with your light circling camera and when you move it, you can see the light moves right along with that source, with that circle, that source circle that we’ve made, you see when I move it, you see there. Now, it looks like that this circle here is emitting the light. So we set the group and you move the group as a whole an it moves everything and I’m not sure if I’m explaining this well, but it looks like this little circle here is what is emitting our light. We actually have a source now for our light.
Now you can go in and turn this off where—you can’t see this, okay. So there is that. Let’s see, there’s anything else I’d like to show you guys here. Now, I guess that looks okay, that’s okay. I don’t think I want to get in any other lights right now. I will do that in the future videos. But basically, I want to show you how to give your light a source, okay. Instead of the light just acting like it’s there, if you want this light to actually be connected to something, this is how you do it. Now, this light is connected to this little circle that I made and this could represent a light bulb or anything of that nature that you want it to represent.
So there we go, now we have our light but now we have a source from our light. It looks like the light is emitting from that circle. Now, this can be a triangle, like I said, a light bulb or anything else. If I turn my circle off, it looks like our light is just kind of floating there. There’s no source for our light, but when I turn my circle on, it looks like the light is being emitted from that circle. So that just gives us a source for our light. Remember, stick to the light and the circle on the same group, and when you move the group, it will look like your light circle is the light source. You can see down here in the preview camera, what it looks like.