Now so far, we have made a shape based on all corner points where we just clicked and all smooth points where we dragged out a handle. You can mix and match these as well.
I am going to go down and create a little body for our robot and I am going to start just right in the middle here by clicking and dragging at a point for his neckline and I will create another point that will be a shoulder point and we will go down and start making some arm sockets for him as well. Now here, I have made all smooth points. If I were just to go down and click for the bottom one, you can see that I created a point with no handle just like we did before. And if I continue on that way, I will end up with a straight line because here, I got two points that have no influence or control handles on them, and therefore, I am just going to get a straight line.
Now, if I continue up to create the rest of his body here, I will once again start pulling out curved lines. And you can see of course that that creates a curve for me. We will create another shoulder up here at the top. And, I will click on the starting point to close just like we did in the first example.
Now, before we go too much further, I want to emphasize that these vectors that we have created with the pen tool are not much that different from the original vectors that we drew using the rectangle and oval tools. Let me just make one more line here, a very simple one that is going to close off the bottom of our robot’s helmet. I once again go back to that pen tool. Now, I am just going to start a new line but I am going to do it a little bit below where this line starts. Right out here and we will drag out to the side. A little bit down so that I get a nice curve. And purposely, I want to cross this line by coming over here on this side and creating a line that curves up just a little bit.
Now, we can see one thing already and that is a control point which is placed right at the intersection of these two lines. And if we use our normal selection tool just like we learned before, you can see that we have access to the vectors as usual and we can see that these vectors have intersected each other and cut right at that intersection point just like all the vectors that we have seen so far. In fact, I can remove these by just selecting those end points and hitting the delete key and we can clean up our vector to a nice control point there. Once again, if I want to access to the control points, I just use that sub select tool, and there you can see that I have access to all the control points.
And this time, I will do something similar. I will just drag this up so that this bottom line intersects just a little touch of the top line. And you can see once again, it has created a control point at that intersection. And if I go right back to my selection tool, I should be able to grab these ends of the curve that were cut off and once again delete them to close out my shape.
Now, I am just going to quickly save this file which is command S of course or ctrl S on a PC and we will call this “Robot Lesson 2”. And, we will just save that in the lesson 2 folder in part 1 of your projects folder.
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