Hello and welcome back to our Revit structure 2008 update CAD clips and we are talking about the Coping Button, the Coping Buttons here in Revit Architecture 2008, I have taken this and moved them down.
You can go to any of these tool bars and grab those and drag them back and forth on screen. So I have just kind of to move those down there. So these are a new buttons and this is coping and this is Remove Coping.
So I am just going to add in a couple of joists here on my second level and show how that works. The coping command really has not changed, it is just that they have made a little more convenient. So I am going to sort of by drawing a beam and I can pick whatever beam section I want and I am simply going to click draw across here. Put the joist in there between those two girders and then we can see first of all there is a start and end offset with that top blend.
So if we click on this, the first thing we want to look at is here we have start and end the extensions. Do not get that mixed up with, what is the coping distance which is going to show up when we add a coping down inside of here.
So start and end there is that half inch at the start, minus one half inch is the distance between here and we can set that ourselves. But I can take that beam and I can grab the shape panel and I can drag that down right up close to that web. It does not matter, I do not really want to go beyond it and then I use my new coping buttons to provide a coping around there.
So I am going to do this from a 3D view but you can do it from anywhere you want, picking on here, okay and this also works if the beam or joist to sloped and all we have to do now is start with our command by saying coping and it says pick first item to be coped and then what you are coping with simply adds in that coping.
I am going to hit the Esc, click on here, shift middle mouse they can see it provides that coping. If I change the size of that section, it is going to provide the coping regardless of up against there and it is going to provide that.
Now that buffered that coping distance is specified as an instance parameter if we click on this beam and we go down that, we have added our coping. You can notice these have changed. Here is our coping distance. If I change my coping distance to be three inches, I hit okay then I will a have a three inch coping wherever that intersects with that particular beam and again I can go back here and I can change that to be whatever shape I want. Go back into my properties at a later point and instance back to be my one inch and hit okay.
And that also works if this beam is sloped, I could take this beam and I can go to the properties and I am going to go start level offset and end. I am going to drop that down on the other side by minus nine inches as an example.
Now my beam is sloping over to here and it is still in fact doing in the coping. In fact we can cope at this edge too if we want by going in here and coping this with this and provide that coping in their as well with the one inch buffer. So works on slope beams and then to remove the coping all we have to do is use our remove coping, this beam joist with that girder off you go and then you can drag that and do whatever you want with it.
So there is our new coping buttons and pretty straight forward usage with those.