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Apple Shake 4.1 tutorial, this video will focus on how to replace the sky part 2/2.
Tags:Replacement the Sky Part 2/2 - Shake 4.1,apple shake,apple shake effectstutorial,apple software,apple tutorials,appleshakerguru,digitally replace the sky,software tutorials
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Now that we have that setup, let’s go over here to our move 2D node and click on it and see what we’ve got. Now okay, let me show what we just done actually. Let me click on my saturation tab. And now as you can see real close, you can see a reflection of the clouds on the rocks. It's very faint. But it’s little details like this is what makes a difference. Now when I scroll through, can you see the clouds going over the rocks like that right there? I'm not sure if you can tell it much on YouTube but when I scroll, if you watch over here, you’ll see the clouds moving. That’s our reflection in our clouds.
Let's start working on our replacing our sky. So now I’m going to have a move 2D node. I think I’m going to have to bring it down some and scale it up but we’ll figure that out in the end. I’m going to add a fade, go to color, fade. This is why I’m going to adjust it down, just to tab so won’t be quite as prominent. Now this is why this color comes in. I’m going to take this color. I’m going to go to my fade. I’m going to my layers tab, select an over node and bring my color down into my over node.
Now, this will blame our background better so that you won’t have that big black plate showing. Now that we have this, we’re going to want to path this into our tree over here. So, what I’m going to do is I’m going to click saturation. I’m going to add a layer tab, an over node from the layer menu and bring them together. Now, we have a sort of composite going on and you can see we’re messing up here. The sky isn’t working and you can see why we’re bringing our color.
So what I’m going to do is this is why I put my move to 2D node. I’m going to select my move 2D node and bring up the parameters. I want to scale it down. Now you can scale clouds amazingly high if you want too because clouds are pretty symmetrical, not symmetrical but they’re pretty flexible is what I meant to say. And you can stretch clouds and stuff without really having worry about doing too much damage to him. So let me bring this down here a lot and let me scroll, scale this up like that.
Now we have us a pretty much simple completed from deposit which went from this to begin with. And now at this, we’re going to scroll through. You’ll see the clouds are moving and the reflection on the rock is also going along with their selection of the top. Let me zoom it a little bit. If you watch right around in this area here, when I scroll, clouds are moving and they’re matching the shadow on the rock exactly. I mean you can go in here and you can touch this however you want too. You can go back into your brightness node, bring it down a little bit. As you can see now when I adjust it, where I plug my contrast movement into the side of my brightness, and brightness and saturation, when I adjust my brightness, it adjusted the cloud reflection. Can you see that there? Let me bring this down way low so you can see it real predominantly here. Now you can see how dark it is. And when I scroll through, those clouds are moving. You can see it real well.
So let me bring my brightness value back up a little bit and we’ll bring my saturation value down. That’s why I add saturation to make my shadows black and white like a shadow should be.
Now we have this wonderful composite which I need to go in and maybe add a little bit spill suppression and some blur to soften up the edges, just a little bit more because it’s a little bit hard. That little bit of a hard edge for my taste. But for YouTube purposes and for the purposes of learning how to do this, you get the idea.
So now we have this wonderful composite that when you scroll through, we’ve replaced our sky and the clouds are rolling by with shadows. If you wanted too, you could reduce it up a little bit. Go to the over node, layers tab, add a multilayer. I have some rain. I’m going to have some rain to the scene. Look so. We’ll bring it down, plug into my multilayer. Now we have some rain over our scene and I’m going to select the multiplayer and I’m going to bring the opacity to this layer down, because in multilayer node, you can see here this layer two, this layer one. You have many layers as you want.
So I’m going to go in to my layer two and bring the opacity down so that the rain won’t be so overwhelming with that. Now, what we don’t have time to do is make a reflection of the rain and that will be really easy. You just go by the same where you made the reflection of the clouds, same exact way.
So now, let me go up here, we’ll render a flip book, frames on 90 okay, render. Now as you can see, we’re going to go through here and render flip book. So 90 frame scene, but I’m just going to let it render out 20 or so frames so you guys can get an idea. Like I said before, you want to take your time. You’ve get them with any of these jobs in less than two hours. Like I said in another tutorial, they’re going to think you’re absolutely crazy. So take your time, do your mask right, do your color collection right and don’t get ahead of yourself.
So now we’ve got 20 files rendered. Let me hit the period key to play it back. So as you can see, there we have our composite. We need to adjust the rain of course and you can even take the rain out of there. I just do that in there to adjust up a little to give you an idea what’s going on. First, you want to slow the rain down and blah, blah, blah, blah, but as you can see, it turns out to be a pretty good composite. Here’s what we have to begin with and here’s what we’ve ended up with.
So tell me what you think. If you guys have any questions, let me know www.finalcutstudioschool.com has all my contact information and some other tutorials you might be interested in and I hope you learn something. We’ll see you next time.