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Okay, let’s do a pretty cool little effect in motion. I’m not sure what you could call it, but you can give it a name after you see what it is. So let’s go to our file browser or our library, our content folder and let’s start for our basic blur. And there’s our basic blur, I’m just going to apply that to the middle of our project. So let’s open our layers up here. Now, we have our basic blur and I’m going to rename this to the center. Okay, then I want to hit, with that selected, I’m going to hit Command-B and I’m going to call this one Around, and I’m going to pull it up above the first one like this.
Okay, so now with the around selected, let’s go to our inspector and let’s scale it down, that like that right there. Now, let’s keep the around, the little one in other words, let’s keep it selected now and let’s go up to our make particles button and let’s select that and make particles, and that will turn that into an emitter. Okay, so now that that has turned into an emitter, I’m going to add a behavior to this emitter. So I’m going to go to add behavior, simulations, orbit around. Okay, now that brings up my orbit around parameters. I’m going to make my strength for about 57. I’m going to make my influence about 1700. I’m going to include the Z and have the pole axis random.
Now, in my object box, I’m going to drag that center blur and drag it. Okay, and now when we play this, you could see what we’ve got here. Okay, so now if you want to, you can uncheck that center blur and get rid of it altogether, okay. So now, we have this, not really—I can’t really do much with it yet, so let’s go back to our emitter and go to our emitter tab, and let’s make some adjustments. Let’s turn on the 3D, okay. Now, let’s go down to our birthrate and change it to 97. Let’s go down to our laugh and change it to 10. Let’s change our speed to zero and our initial number to 400.
And now, when we play this, you could see what we get here. It looks like this little circle is going up and down here. So what we’re going to do is, I’m going to go down here in the color mode, I want to say colorize and I want to pick out the reddish orange like that and I’m going to select add to blend. Now, we can also scale this down a little bit, which will control the particles in the middle there. As you can see as I scale it down, it’s getting smaller, getting smaller and smaller.
Now, we need to add a glow to this and let’s add it to the whole group. So let’s say add filter, glow, glow. And as you can see, that gives us a good glow effect there so let’s up our right—we can up our radius and you can just float with it and see what kind of floats your boat and how you strong you like it to be. Okay, let’s go here, let’s go to our group tab, let’s turn on fixed resolution, that way is not cutting this off there and we’re not having any—now as you can see, let’s go back to our glow tab. You can float with our glow. Let’s see here, let’s just—just stick around with me here just to make that a little more glowy.
Okay now, let’s go up here to our view. Let’s turn on motion blur, okay, and that turns on our motion blur. It’s going to slow down your machine a little bit. Now let’s hit Command-J and bring up our project, properties including our window settings. Let’s change our samples to 16 and let’s change our shutter angle to 500. Let’s say okay, that’s going to help the look of our little glowy thing there or whatever you want to call it. So we can go back to our emitter now and if you want to change the color of something, you can pick overlay and you can change it to whatever you want. Let’s try—we got all these stock ones.
Now as you can see, since I’ve added motion blur and all that, it slowed it’s way down. So unless you change back to colorize like that, and let’s just render out a little bit of this here, because when you start adding motion blur and you start opening the samples of your motion blur, which the more samples you give your blur, the better quality of motion blur you’re going to get. And you can see, I have 14 GIGs of RAM, 10,000 RPM hard drive, I have the ATI 3870 and a quad-core Mac Pro, and you can see what is taken to render here as far as motion blur is concerned. If the motion blur wasn’t turned on, we would have done and been finished with this and I’m not going to make you sit here and wait two minutes and five seconds to get it done rendering. I will be back in a second. Thanks to the magic of editing, so we’ll see you in just a minute.
Okay, we’re about done here. So it’s done rendering now. As you can see, our bar is completely green, then we play it from the beginning, we get Realtime playback and we got our motion blur, we got our glow, and you can probably think of several, several ways or things to use this in and you could probably put your own tweaks on it too and make it look completely different. This is just a basis to give you some ideas. I hope you’ve learned something. I hope you’ve enjoyed it and we’ll see you on our next tutorial. Thanks for watching guys.