Authentic voices. Remarkable stories. AOL On Originals showcase the passions that make the world a more interesting place.
EMMY NOMINATED SERIES directed by and starring Steve Buscemi is back for a second season!!! Park Bench is a local's take on the special people, places, and spirit of New York City. Through unscripted moments with average New Yorkers and Steve's celeb friends, Buscemi takes viewers on a funny, first-hand journey/misadventure, told in his unique voice.
Journey to the Draft is an organic, unscripted, docu-series that follows three college football players, all with promising professional careers. These young men attend different schools across the country and play a variety of positions on the field, but at the end of the day they share one goal:to play in the NFL. The AOL docu-series follows players Leonard Williams, Kevin White and Marcus Peters.
Connected features the personal stories of six New Yorkers woven together into one of the most intimate series ever. This groundbreaking show changes the nature of storytelling by giving each character a camera to document their lives. The result is a unique format revealing as different as everyone appears to be, we are all universally Connected.
Wake up to your world in 2 minutes.
"Stricly Come Dancing presenter Tess Daly and The Saturdays' Rochelle Humes talk to mums about their experiences of being mum. Whether the daughter of a Rolling Stone, in one of the most famous girl bands the world has ever known, or a parent coping with disability as well as family life, each mother in Being Mum shows that the feelings, challenges and rewards of motherhood are universal no matter the surroundings you find yourself in."
Jews and Money. Asian Drivers. Polish IQ. CPT… that's racist! But where do these stereotypes come from? Comedian Mike Epps explores the backstories of this humor and how history and fact often distorts into a snide – but sometimes funny – shorthand.
"INSPIRED" features celebrities, visionaries and some of the biggest newsmakers of our generation, recounting the stories behind their biggest, life-changing moments of inspiration.
In a compelling series of verite encounters, Win Win provides unique access into the minds and lives of the world’s most-celebrated entrepreneurs and athletes.
Explore what it means to be human as we rush head first into the future through the eyes, creativity, and mind of Tiffany Shlain, acclaimed filmmaker and speaker, founder of The Webby Awards, mother, constant pusher of boundaries and one of Newsweek’s “women shaping the 21st Century.”
Nicole Richie brings her unfiltered sense of humor and unique perspective to life in a new series based on her irreverent twitter feed. The show follows the outspoken celebrity as she shares her perspective on style, parenting, relationships and her journey to adulthood.
Comedy is hard, but teaching comedy to children is hilariously difficult. Kevin Nealon is giving the challenge to some world-famous comedians. As these young minds meet with comedy’s best, get ready to learn some valuable comedy lessons, and to laugh!
James Franco loves movies. He loves watching them, acting in them, directing them, and even writing them. And now, he’s going to take some of his favorite movie scenes from the most famous films of all time, and re-imagine them in ways that only James can.
The story of punk rock singer Laura Jane Grace of Against Me! who came out as a woman in 2012, and other members of the trans community whose experiences are woefully underrepresented and misunderstood in the media.
Houdini tutorial, this video will focus on how to model part 2/2.
Tags:How to Model - Houdini Tutorial Part 2/2,apple software,apple tutorials,appleshakerguru,houdini,houdini modeling,houdini tutorial,software tutorials
Grab video code:
As you see on this side, we have a hollow model. Now, let’s probably extrude. This will be our tail here, come back to our select tool and select primitives. Let’s grab our primitive right there and probably extrude that one, and we’ll bring this up like this and we’ll bring it back, and we’ll scale it in like so. Now we have our little tail there. Let’s go ahead and delete that, blast that out of there, and select delete node. As you can see, when I do that it added a blast node over here. And now we’ve got our little tail feather now. So now let’s make our thrusters, right here. Let’s go back to our select tool and we’ll select this primitive and we’ll probably extrude and we’ll bring this out a little bit. I’ll bring it in, like so. Hit the Q key to probably extrude again. I'm going to scale it down. Hit the Q key to probably extrude again and I'm going to take it back like this. And now, we have this little thruster, okay.
Now looks like we need to do our wings. So, let’s zoom around here and get a good position here and select our primitives here and let’s probably extrude these. I like that, and I’ll tilt it down a little. Hit the Q key to probably extrude again. Let’s bring this out like this and I’m going to scale it in. Now as you can see when I do this, they're not standing together. So we need to go up here under the key point shared, go average positions. There we go.
Now we can take this and work on this a little more. Scale it back like this, scale it down. I’ll hit the Q key and probably extrude one more time and bring another little one out like this and we will shrink it down more and angle it down a little bit. Now, we have this basic shape of the wing here. Okay so now, what do we need to do now? Let us go ahead and make the other side. So I'm going to select the whole thing like that. Go to the modify shelf and click the mirror button. Boom! Now we have our model here. As you can see with our few little blemishes here, a little hiccup right here, we need to fix that and we can do that with no problem. Let me zoom in.
Let’s go back to our selection tool this time. I'm going to pick points. Now as you can see my points are highlighted. I want to select this point, pull the shift key and select this point, and I'm going to go on my polygon shelf and hit fuse. Let’s going to fuse them together then under my fuse distance, I'm going to go in here and raise it until they snack together like that. Let’s go around to the other side. Let’s grab this point, hold the shift key at that point. Let’s fuse this also like that. Now, we need to go in here and select these points and we need to transform these points like that. So, let’s pull this over towards in the middle. And then we’ll take these edges in like so.
Okay, now looks like we got a pretty decent model here. Let’s go ahead and select everything. Just make sure we have our primitive selected. Select everything and last probably bevel it. Let’s go back to smooth shading. Now we have this basic beginner model of this jet. And as you can see, all that was created from a little box. Not too bad, now in future videos we can go on with this model and add more detail and go on and on and on until we’re finished you know you're going to add textures and it’s just far from done. I just wanted to go over the basic simple structure of how you would get a basic model going. That’s a little bit more advanced than my last video. And we’re going to try and take this in steps.
So, here is our basic jet that we’ve modeled just to get a rough idea where we’re going. And I hope you can watch this a couple of times and learn how I've used the PolyExtrude and the PolySplit to split my model up and stuff like that and I know I didn’t explained it too well as I was going because I just don’t have the time. If I'm really going to get into it, explain it, it’s going to take 30 to 45 minutes and it’s just not practical for YouTube. But if you guys want me to and I can do a few videos and post them on my website, it’s really up to you.
So I hope you have really took something from this or at least set you in the right direction. I really appreciate you guys watching and tuning in and I hope you come back for the next one. See you next time.