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Hi I am Bert Monroy. And I am here live at photoshop world talking about CS4. Now, they did a little bit of a preview at the keynote here at the show on some of the features that are going to be available. I want to talk about one that I have found extremely important for the way I am working, especially with the new piece that I am working on. And that is the ability to handle large files. In fact, there is a whole new format called PSB, which deals with very large files. Now, in the past I have always work in sections because of the fact that RAM and other considerations made it very hard to work in photoshop, but the image that I am creating now is so massive that I had to do it complete in CS4, because CS3 just jugs along I apply some kind of a filter in it just waits forever. Even opening files it gotten really huge in CS3. So I got in the screen right here I have got this painting which I did two years ago and it caught a lot of attention because of its size and the contents it is over than 15,000 layers in here and it measured 40 inches by 120 inches across that is 10 feet.
Now, the piece I am creating now I am just going to pull back a little bit. I am not actually showing the piece, what I am going to show you right now is the photo study of the piece. So, that you can see what it looks like. Now, that is Damon, if I go ahead and take away those little black fields here you are going to see the photo study of the new piece and back. And there you can see, and it is much larger than we are actually seeing there is more to it. I take away Damon and we look at the final image. Now, this is like I said a photo study it has six different images here that has not been stitched together to form my study. Now, they are not quit right I have to in there and create my own perspective and create all these elements, as I usually do from scratch. But, the flattened size file for this image right here, which were not--do not look at this guy, because this is really for demo purposes here. But the flattened file of the actual image is 11.7 gigabytes that is the flatten file.
So, what happens with the file that big for one thing you see it allows you to work in 64 bit. Now, that alone allows me to go in there and maximize how I am going to be utilizing RAM, scratch this, and everything else, virtual memory basically, so that I can work on this massive files pretty much on real time. I can go in there and start creating all this of filters and effects that are incorporate the entire image and not to see as a substantial lose in time or watch that little progress bar going across. Late part of this image at this point is right now I am working 8 bit but in some point when I gave it some of the darker areas that we see over in this area there is actually buildings in there which we do not see them ion the photograph, but they will be in the painting. I going to have to switch to 16 bit. Now, I do not even bother to calculate what that is going to be like, but you figure 11.7 gigabytes flattened in 8 bit. You can do it on your own machine and see if CS3 right now will handle 11.7 gigabyte in 16 bit let us see what happens. Massive files, CS4 allows you to go in there and start to work in this kind of files and more and more people are getting into this kind imagery. We have printers now that measure up to 64 inches. In fact, that is what I am creating this for. For this new printers. They will measure 64 inches, so this print is going to be 60 inches by 25 feet that is a massive file I have to do it this way, because this is the only way to depict the grandeur of time square it is the dude in the painting that is so large that is almost like being there. CS4 handles memory in a way that it allows you to work on massive files.