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EminentTechStudios teaches you how to make a simple box scene
using 3ds Max software.
Tags:Simple Box Scene - 3ds Max,3ds max,3ds max tips,3ds max tutorials,eminenttechstudios,how to make a simple box scene,how to make simple animated scenes,tech tips,tech tutorials
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Hey everyone, Austin here from Eminent Tech Tutorials with another quick tedious tutorial on how to make a quick little box scene like a crate or something. You will see that these little parts are all exactly the same like inside and moved in the same. I’ll show you how to make that. So, we’re just going to do a new and let’s start out with a box. Alright so we’ll just—I'm going to choose the exact corner and interiors. So I’ll just make that 15, make this maybe 50 and this can be a 30, maybe make this 20. Alright, so, we’re going to make this into an editable poly if my computer will stop freezing. Alright, and we’re just going to select a polygon and we’re going to press on one of them and go down to pressing this button next to inset where it says settings. And we’re going to choose a number like maybe three, yeah it’s perfect. And once you select three, you're just going to press okay. And then we’re going to do extrude. Right now it goes up which we don’t want that. So let’s go ahead and make that (-2). Yeah that’s good and we’re just going to do the same for these things. The other side, we’re just going to oppress inset and it’s already saved the coordinates we put in and we’re just going to press okay. So this part is just really easy. Alright, we don’t need to do the bottom unless you want to. And we’re going to go back in poly, we’re going to select the top one and we’re just going to press delete. Alright, so what you're going to need to do is you're going to need to fill this in inside if you want to. I'm not going to. It’s going to take up time. If you want to fill this in, that’s just to make it so it doesn’t look invisible on the inside. It depends on what angle you're using but, I'm going to show you how to make the top now. So I'm going to front and left view, let’s go ahead and make another box. Alright, now I remember the coordinates. Oops! So let’s just change that around. I'm pretty sure this was around 30. No, that was 20. This was 30. And I actually have no idea what this was, let’s try 40, 50. Yeah 50 works, it works with me. But we’re going to change the height down, oh not the height, the length to about here. I put 2.6 and move it on top. And what we’re going to do is just pretty much the same thing as what we did down there except I'm just going to only do to the top later. So convert to polygon, select inset and this one will be—let’s make this one two. And for this, we’re just going to extrude and drag down to whatever how far you want. Alright, and select the whole model and just chose where you want it placed. So I want it right there but move forward a bit so it’s opened in the back. And we’re going to make this the same color. So I’ll just select here. You could put a material on by pressing M, if you have a material saved somewhere, I haven’t had one ready for this. So this would just work for now. And see, this is darker than this. And just going to give it a little plain for the floor. Change that color to maybe a grey or light blue. So now you come over here, choose your view, shift+Q to render and you got your simple little scene made. And you see, these are all the same size in and you can also clone these objects. If I right click in and clone to copy and just drag it where you want it, rotate it and then you can just clone this part to. If I can find it again, here it is, copy. And I’ll rotate this one and angle it down. Move forward and down. It’s not perfect right now. I would have filled it inside the boxes, say you want to see but this is good for now, just shift+Q and now you got a boxing. It could be used for games or animations or whatever you want. So yeah, this has been Austin from eminent Tech studios and Eminent Tech Tutorials, comment, rate, subscribe whatever in the comments and thanks for watching.