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Apple Shake 4.1 tutorial, this video will focus on how to make a lightsaber.
Tags:How to Make a Lightsaber - Shake 4.1,apple shake,apple shake effectstutorial,apple software,apple tutorials,appleshakerguru,make a lightsaber,software tutorials
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Okay guys here we go. I want to just do the first seven frames. I want to start on frame four. So, the very first thing we need to do is add our core mattes and our palm mattes. Now, I'm going to make my core matte and my palm matte while viewing the footage. So, I want to go into my image tab and I'm going to select two Autoshapes. Now, we have two auto shapes. Now I'm going to bring my Obi-Wan footage back in, load my RotoShape parameters up, so I can go in here and work on this and I'm going to go in here and make a mask for our light saber. Just find a good spot to do this.
Now, it’s looking pretty good right there. So, I’m going to zoom in, then, I’m going to add three points which are called the control vertices at the base of the hilt. I’m going to continue down the link of the hilt. I’m going to continue down the link of the blade and I’m going to add another point near over his leg. Then, I ‘m going to add three more points at the tip of the blade.
So, to give it that kind of beveled look. So, let’s go ahead and start making our mask. So, I’m going to click and we’re going to do this rough first and I want to go in here and fix all this and add another point right here. We’re going to import like that and another point right here and we’ll close this shape and now I’m going to go in here and adjust this. Okay, that is our first little RotoShapes for our first lightsaber, okay.
And now, we’re going to make our palm matte which is what we’re going to use it at the base of the hilt to make it kind of glow and blend where it’s kind of connect in here. So, I’m going to select my other RotoShape parameter and load them in. I’m going to go and make an egg shaped mask around my hilt here like this. I’m going to click and I’m going to bring it up here click. You see the shape that I’ve got here going, good.
So now, we can go in here and line this up. So, just bear with me while I work on this Rotoshape, this why I’m only doing seven frames because it could take a while if—you know what I’m saying, anybody who experience this before knows. Okay, now we have our palm matte ready.
Now, what we got to do is begin animating these mattes. So, this is what’s going to be a tedious part. RotoScope and mattes, key frame and Rotoscope shapes is kind of a bitter peered peeled to swallow I guess. So, let me just turn on my key frame button here and we’ll start with our palm matte here our little one and I’m going to just go backwards frame by frame like this and I’m going to drag it and make sure everything lines up. And, I’m just going to go to frame by frame by using my arrow keys and set in this and I have a frame, first frame, second frame, third frame as you can see its falling along as I do this, and go in here and finish adjusting this up. We’re already on frame props, so we’re almost done.
Get in frame six. Almost done already, I went faster than I unexpected. Of course this is just doing it fast, I expect you all and take much more care than what I’m doing here as always. The frame seven, lets go ahead and adjust the last frame.
So, okay now, we have our seven frames, our palm matte is animated. Now, what we’re going to do is I want to zoom out and I’m going to go to frame three where I started last time and I’m going to select my core matte and we’re going to go and anime our core matte. Make sure your key frames buttons on and we’ll go backwards. \
Now, you don’t have to widen your lightsaber just because it’s blurring like it is. Always keep everything the same, and that’s why I’ll put these two points in the middle for a greater adjustment. And, you want to make lightsaber too all for one, but this is just a fast job for me here on YouTube just to get you guys the idea how to do it. To frame one, I mean, it gets a little tedious when you get into a Motion Blur aspect of it, but it’s all that you already ever get a perfect shot, rarely ever. If I can count on one hand just about the number of perfect shots, definitely I got to actually work with when it comes to compose or anything as for that matter. There you go and okay frame three is off, so we’re going to go in and fix it.
Frame four, if you drag and select the box around it, you can move all your points at once, certain points that you want to move you know. We’re almost done with our garbage matting already. This is frame five, so we’ve got two more frames to go and that garbage matting, Rotoscoping. Frame six, so it looks good and our last frame, frame seven, let’s go ahead and fix this up.
Okay now, we finally have our Rotoscope shapes in place. Now, what we’re going to want to do is we’re going to kind of have to– there’s four layers to the saber, an inner and an outer core and an inner outer colored glow and each layer is kind of created by blurring the core matte progressively more each time.
Now that we’ve gone through the other test, I’m kind of creating and animating that stinking Rotoshape that I load. I guess, we’re going to add a blur to it. I guess we’re going to start with the–well I’ll screen these two Rotoshapes together before we do anything. Before I go any further, screen and we’re going to screen them together like that.
Now remember, the little went over top of the big and we can’t be able hardly tell it. So let’s go and select our screen node here and I’m going to set the color tab and I’m going to add a mult node like that, rig0ht there and I want to change some of my color here. I want to change about 0.3. Now, it gives a kind of yellowish tint which is what we want for our core—