Pixelmator tutorials, this tutorial will focus on how to create a dirty poster.
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Transcript
Hey you guys it’s Gerry Button here for Iceberg Creativity coming out with you with another fantastic Pixelmator tutorial.
And I’m going to show you how to make this great looking grunge styled grey image with just few textures and a photo of a good friend.
Are you ready? Let’s get started. Begin by opening up the image you want to use. I had the images I’m going to be using here placed on my desktop. Now the base there we’re going to be using is this image of my friend Adam who is also a classmate and can be seen here on my wall paper.
So I’m just going to take the item file and drag it to the Pixelmator dock icon, and it will open up on Pixelmator. Now what we’re going to do is going to make this crazy with all the other as you see on my desktop, and by all those pictures I just need two of them, but we’re not going to worry about those textures right now. What we have to worry about is extracting Adam from the background. Now this is a pretty standard process. You can use the two lasso tools to pre handle the polygon. You can use the magic eraser tool or you can use a simple selection. Now I’m not going to do this in the tutorial. I’m going to go ahead and do it without recording because that needs a lot of our time especially if you want to get fine detail on the extraction. What I’m going to do now is pretty straight forward I’m just going to rename my layers. I’m going to rename the first layer original and I’m going to rename the cutout of that, well, cutout because it is where it is. Now I’m going to turn out the original so you can see my cut out, and you can see I have lost a little bit of the edges, but that’s okay that will add to the effect later on.
Now we’re going to turn on the original layer, and we’re going to add a bit of color to this image. Do this by creating a new layer, and renaming it to bottom gradient then grab your gradient tool by hitting G on the keyboard, and choosing this red radial gradient over here it’s light red to dark red, and make the gradient appear as it is coming from around Adam’s head. Now this is not really the color I like. You can keep it red if you want, but I’m going to invert the colors, so I get this bluish sort of color. Now I’m going to change the values of these. I’m going to take the blending mode, and I’m going to put it on multiply. And going to bring the opacity down to about 30%, so adjust around here now you’re not going to notice much of the difference, but trust me it will make a difference later.
Now we’re going to start working with the textures so navigate where you saved your textures to and then just simply drag them in the Pixelmator. You can do this in a multitude of ways. Now they’re a bit too big so I’m just going to resize this one down to about let’s say image size a height of triple three so 333 for the height, hit okay. Now hit command A and command C, and just double click to minimize this dock, you might need it later right now you don’t need these textures, so I minimize that as well. And now with the item mage make sure custom is a layer you have selected and hit paste, so the texture appears as the top layer, rename it to texture01 and then bring it down here to the bottom corner. It should snap into place.
All right, now we’re going to rotate this around several times so it mirrors around. This is the end result of my self moving around and duplicating the texture, and just rotating it vertically and horizontally to match up like a pattern. It’s not very difficult, and if you don’t want to do this way that’s completely fine it’s all about experimentation guys. Now to get this texture the way we want. We need to change a few values here. So first invert the colors by hitting command I then go to image and go to labels. Now take the black image, and then just drag it towards the center. And if you want you can move the gray up a little bit so it get rid of the little bit more white, so we have more darkness than we have actual white. And you can move just value up a little bit, so you get about this effect. And then hit okay.
Now the blending mode needs to be change bring it to color dodge and this is what you’ll get. It blends in a little bit with some of the colors, but I don’t like how blends a lot over Adam, so we need to erase a few bits of this. Doing this is pretty simple, hit You’re your keyboard to bring up your brush make sure it’s the default brush not the purple magic brush then go to your cloud brush setting s, and then change to our have around here so about 40 pixels in diameter. Your spacing is about 40 as well. Your scatter is about 45, and your flow is 100%. You can play with these settings if you like, but I used to just leave them alone and then click okay. Now I don’t want a lot of it around Adam’s head and around Adam’s head and around up on his arms so I’m going to start erasing right here like this and keep going, keep going, keep going, and you get the idea you can move it around here if you like so there’s not a lot of grit, but you know it’s good to leave some of it around. So there you go and actually there’s a little bit around here too, all right that’ fine.
Now it’s time start using the other texture we imported. So I’m just kind of open up texture one and close it as I no longer need it,. Now I’m going to open up texture two. It’s a bit big still so you need to go to image and then go to image resize bring it down to the height of your document, in my case it’s 666 hit okay. I’m going to select all of it, copy it remove it okay, and I’m going to paste it in. It fits perfectly with no more resizing needed. Change the blending mode to multiply and bring the opacity down slightly anywhere the 80 margin is good. All right, I’m just going to rename this now to texture orb two and hit okay.
Now here’s with the detail are really start to shine through. Select your cut out layer and hit command J to duplicate it rename it cut out dodge bring it to the top of the layers palette, so you get this and set the blending mode the color dodge simple enough. Next hit command J to duplicate this layer rename it to cut out overlay o1 because we may do this again, and change color dodge to overlay. Now I’m going to make things a deep brighter in here, so we’re going to duplicate this layer surprise, surprise. We’re going to rename this one screen and then 33%, and we’re going to change the blending mode to, you guessed it, screen I’m going to bring the opacity to about 33 anywhere in the 30 margin is good. And it comes a rather tedious part select the original cut out overlay, duplicate it bring it to the top, rename it to simply overlay leave it the blending mode adds overlay of course, and bring the opacity down to about 30, 36, 35% you name it okay. Now duplicate this three more times so command J, command J, command J, so you get this effect.
All right now it’s starting to look pretty good so go on to texture02 duplicate this image rename it to texture03 and bring it right up to the top of our layers, and what you’re going to do is you’re going to rename you’re going to reset a lot the setting for this layer. First change the blending mode from multiply down to the color dodge, and now we get a really nice bright looking effect. But there’s still too much texture around Adam’s head, so we need to get rid of this, so hit E on your keyboard to bring up your eraser again. I want the same erasing brush you used last one the cloud brush erase around the areas of Adam’s head. Now with this brush it’s pretty distorted in with itself, it allows you to make it look like the texture is blending fine. This is why I used the setting, so just erase a bit anywhere you want for you don’t think it fits, I'm going to erase down here by the jacket a bit until it get something you’re happy with.
Now you’re going to duplicate the final cut out layer, so go on to the original cut out hit command J to duplicate it bring it right up to the top of our layers above the texture you just edited, and then just simply rename it to normal as we’re not going to change anything with it but it’s opacity. Bring the opacity down to about 40 okay that you do it. Now we’re going to add the coloring layers have now worries though it’s just a simple gradient, so start up by making a new layer and call this one soft gray hit G on your keyboard to bring up the gradient and choose this black to dark gray or light gray and type gradient and drag from this corner down to this corner. And then just simply change the blending mode the soft light and the opacity down to about 20 to 10%. I’m going to use about 15 which is good happy meal.
Now we’re going to duplicate this so there’s two of them and now we’re going to add an actual color gradient. So create a brand new layer and we will call this orange choose this orangey nice gradient make sure it’s radial okay, and then drag off right around Adam’s head. Now change the blending mode to multiply and bring the opacity right down to about 11% or 10% or whatever you want. Now go back and duplicate one of your soft gray layers bringing above the orange gradient rename it to invert and then just simply command I to invert the colors, and leave the blending mode and opacity the way it is.
Now the final step, duplicate soft gray number two and just rename it soft gray, and then just simply bring it to the top and that’s all, you're finished. This is effect is pretty easy to achieve if you’re willing to sit down and cut someone out and play around with textures different from blending modes and levels. I have another example of what can be achieved with this effect this was achieve using the exact same method you just watched except just a few different textures, and if you add an elements from Max and Cinema4D.
Guys always keep in mind while doing these tapes and images to experiment. Experiment with different levels, contrast, blending modes and textures to achieve some great effects.
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