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Apple Motion 3 Tutorial, this video will focus on how to create 3D diamond sphere.
Tags:How to Create 3D Diamond Sphere - Motion 3 ,apple motion 3,apple motion 3 effects,apple motion 3 effects tutorial,apple software,apple tutorials,appleshakerguru,create 3d diamond sphere,software tutorials
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Let us make a true 3D sphere. It’s kind of tricky, so we’re going to show you how to do it here real fast; it won’t take it long. So, go to your library, content and you want to look for your basic blur and type it in or you can scroll through to find it, however you want. We wan to apply that, so there we go. Let’s go to our Inspector and let’s see here. First thing we want to do is turn this into a particle. So, we’ll make particle that turns it into particle and now we have our emitter. Let’s turn our shape to, first let’s make it 3D, then, turn our shape to sphere, okay.
Let us then go down here. Let’s see what else we can look at here. We got tile fill, we want outline like that, and birth rate we’re going to make it zero. Initial number, let’s make 700. Then, we’ll have this little down here.
Let’s go down here in color mode, pick from range. Let’s click it and make I film noir like that. Now, let’s bring our scale down, like so. Now, we’re going to add a few filters to this, we’re going to add glow, light rays, okay. We could bring our amount down a little bit and our glow up. Now, let’s add a glow, dazzle. Let’s turn the amount way down. So, let’s the turn the threshold up. We’ll turn the brightness down a little, like so we’ll make our spike count 7, okay. Now, we have this little glowy thing.
Let’s go ahead and add a camera; change it to 3D, yes. And also, what we’re going to do is we’re going to add a drag behavior, simulations, drag to our emitter, we’re going to include Z and make the amount 30. Now, we’re going to go to our camera; add a camera behavior, sweep and we’ll make the end sweep 360, like so.
Now, let’s add another group; bring it to the bottom, make sure it’s a 2D group. Let’s go to our library, content, let’s look at our backgrounds. I’m looking for one called ribbons; we’ll slop that in there and let’s play. And now as you can see, our sphere is spinning and it looks like a true 3D sphere and you can go in to your emitter and play with the colors and make it anything you wish from say, you could make it like this, make it again. And that’s how you get a true 3D sphere.
The drag behavior is what keeps the particles from spilling out all over the place. You can get creative and duplicate your group if you wanted and go in to the properties and scale it down. Now, we have one in the center and two, you can make them in different colors, it’s just how you want to do it. That’s how you get a 3D sphere in motion. I hope you’ve learned something, and I hope it sparked a few ideas and thanks for watching and we’ll see you next time.