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Let us see about using these frames now. As you can see we can select not only specific frame but specific layer. For instance, I can go down to frame twenty in the head layer and we can add some controls to that specific point in the animation.
The first thing I want to add is up in the insert menu under the time line category and it is a frame. Now, notice the keyboard for this is nice easy F5 on both platforms. And when we insert the frame or frame twenty, what we are actually doing is we are inserting frames all the way up to frame twenty.
You can see with this gray bar dropping in. Now, we have 20 frames worth of our head graphic. Now, also you notice that every thing else in the screen disappear to this point. Let us take a look a frame at this red bar. This red bar indicates our current play head location. This is the frame of the movie that we are looking at on the stage here.
Now, since we only added 20 frames to our head graphic and not to all of the graphics, they are sitting back here at frame one. We will not see those graphics unless we actually moved the play head by dragging it back to frame one where all the other graphics are appearing.
Now, we can add frames to any of the layers we want to. I will add ten frames to the face layer by clicking on frame ten on the face layer and I will use my F5 keyboard short cut and there you can see the face graphics appear. I will also add frames to multiple layers at once. If I just select frame 15 at the head thing layer and I shift select down to frame 15 in the mouth layer, they can see I had that column selected at frame 15.
I will press F5 once again and I have added 15 frames to all those layers simultaneously. Now, you can also see this box at the end, that icon simply indicates when the duration of that graphic is going to end on the timeline.
We can also see it by the grave or ending. As we moved by the play head around, you can see that every thing is on the screen at frame one but we lose the eyes and the lightning bolt right after bottom frame two.
If we scroll on to frame 10, we do not see any changes but when we get to frame eleven then the face goes away and I would expect all the head and ears, teeth and mouth to all be removed from the screen when we make it to frame sixteen.
So, what we are really setting when we add frame to a layer is that we are setting the duration of those items on the layer are going to appear on the screen. Now, if we are going to take any of the layers that currently have key frames in them and add more key frames, they are going to take all the ears layer and we will go out to frame eighteen. I will press F5 again.
You can see that simply moved the end of the duration down to frame eighteen and if you do not have any frame selected I will do that just by clicking up here at the numbers on the timeline.
Our insert frames still works but it will now insert frames in all the layers that we are seeing on the screen. So, you can see that every element that was on the screen already at the position of the play head was that got a new frame inserted into it.
Now, if you want to get rid of frames, the best way to do this is to actually add another key to keyboard to our keyboard shortcut. I can select a single or multiple frames with the shift key and to get rid of them, I simply used F5 but I added the shift key to it so I am going to press shift-F5 and there you can see it deleted the frames and move the duration down by six frames that I have selected.